3 shade tones used to create a more realistic character using Photoshop.
Character Geometry
Pages
- Character modeller research (Google)
- Character Modeller job role research
- 3D Modelling Information and research
- Character rigger research (Google)
- Character technical director/rigger research
- Character Technical director research (google)
- Character References (Google Images)
- Character Pre Production
- Character Production
- How I produced my 3D Character model
- FMP Reference research (Youtube videos)
- FMP Pre production images
- How I produced my FMP
- How I produced my Visual effects animation
- Visual effects research
- Lighting and Camera research
- Camera information research
- VFX research on Match moving programs (google search)
- VFX camera angles/shots research (google search)
Sunday, 24 March 2013
FMP character development with 2 shade tones
Character development for my FMP. Decided to try out 2 colour shades for skin tone and will experiment more by using 3 skin tones.
Wednesday, 19 December 2012
Index of blog
Everything has now be moved into a place that makes easier to view everything hopefully and this is the Index post.
Character Design and Animation
3D Modelling Information - Research for 3D modelling
Character Pre-Production - Character reference and walk cycle
Character Design and Animation
3D Modelling Information - Research for 3D modelling
Character Pre-Production - Character reference and walk cycle
Character Production - Process of Character Design From Modelling
Visual effects
Research on Visual effect, Lighting, Filming and Cameras
F.M.P
F.M.P references and Animation Process
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